Published creation
ORBIT
Survive in a top-down arena with your blaster, scattergun or orbital blades. Play ranked solo or cooperate with up to four players: create a public or private room, invite allies with a code and fight on a cooperative map with four times the area. Weapons attack automatically; use your dash and shockwave against 30-second waves and guardians. Scores are validated by the server, with separate all-time and weekly leaderboards for solo and individual cooperative scores. Collect coins, upgrade your equipment and beat your personal best.
- Format
- Game
- Styles and genres
- Action · Sci-fi · Arcade · Survival · Score attack
- Access
- Free, no account required
Your weapon, your pace
Choose a free starter weapon: a precise blaster, a scattergun or orbital blades that rotate around your character. Attacks are automatic; focus on movement, distance from enemies and the right moment to use your skills.
Controls and skills
- Move with the arrow keys, WASD or ZQSD. Space triggers a dash in your movement direction, with brief invulnerability.
- Press E to release a shockwave around you. The dash and shockwave each have a cooldown displayed below the arena.
- On mobile, use the directional pad and the two skill buttons below the game. The Pause button, P or Escape pause solo play. In co-op, your allies keep playing and your character stays in the arena while you pause.
Create or join a squad
Cooperate with up to four players. Choose a public nickname, then create a public room shown in the list or a private room accessible through its invitation code. Players can join while a room is waiting or between waves; the host starts the match when the squad is ready.
The cooperative map measures 1,920 × 1,280, four times the area of the 960 × 640 solo arena. The camera follows your character, a mini-map locates your allies and waves scale with the player count. An eliminated player watches the survivors and returns next wave if the team holds on.
Survive, upgrade, repeat
Each wave lasts 30 seconds. Between waves, each player chooses one free upgrade from three options: damage, attack rate, movement, health or extra equipment. In co-op, the next wave starts when all upgrades are chosen or the choice timer ends. A guardian appears every five waves. Collect coins and crystals dropped by enemies; crystals increase your level during the run.
Spend the coins earned at the end of a run on permanent upgrades and appearances in the arsenal. The collector attracts loot from farther away, the dash upgrade reduces its cooldown and Last Breath grants one rescue per run. Bonus objectives award one-time rewards. Your personal best, purchases and preferences remain saved on this device when storage is available.
All-time and weekly leaderboards
Ranked matches are calculated on the server: the browser sends controls without deciding the score. All-time and weekly leaderboards separate solo play and individual scores achieved in co-op. Your nickname and personal best are public; check your rank in the leaderboard tab.
Practice mode works offline and keeps a local record. Practice results do not enter the shared leaderboard. Permanent purchases and music preferences stay in the browser; they are not a shared account save across devices.
Adjusting sound and effects
Use the sound button to mute or restore audio. Game settings let you adjust music and sound effects, and reduce visual motion. Weapons, impacts and skills have their own sounds.
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